[include(틀:상위 문서, top1=Oxygen Not Included/패치노트)] [include(틀:Oxygen Not Included/관련 문서)] * '''229531''' 2017/08/24 ( Outbreak update - OU ) [youtube(0PzqGcL7g1M)] * 복제체들이 바위투성이의 감옥에 갇힌 채 우주를 떠도는 동안 콜로니에 새로운 위협이 나타났습니다. 세균이죠. 듀플리컨트들이 이 보이지 않는 적에게서 살아남을 수 있을까요? 그들은 과연 이 생물학적 재앙을 피할 수 있을까요? 아니면 [[식중독|배앓이]]의 수모에 굴복하고 말까요? {{{+3 주요 특징}}} *질병: 새로운 질병, 속성, 오버레이 등으로 새로워진 질병 시뮬레이션을 즐기세요. *농사: 농사 오버레이, 작물, 음식 조리법과 작물 요구 사항이 새로 추가되었습니다. *소행성 잔해: 주변 환경을 깊이 탐험하다 보면 무언가의 잔해를 찾을 수 있을지도 모릅니다. *새로운 생물과 건물: 새로운 빛벌레와 어스름갓: 빛벌레는 식민지에 빛을 가져다주는 친구입니다. 하지만 빛벌레가 어스름갓 농장에 가까이 가지 않도록 조심하세요. 어스름갓은 빛을 별로 좋아하지 않거든요. *새로운 액체 조절 장치: 액체를 냉각하는 신규 건물입니다. 하지만 엄청난 열기를 내뿜으니 조심하세요! *새로운 액체 병입 장치와 제거 장치: 듀플리컨트들이 허락 없이 액체를 가져가는 일이 없도록, 식민지의 식수원을 꽉 잡으세요! *새로운 복제체들: 아리, 진, 커밀, 애쉬칸을 만나 보세요. *기타: 많은 버그 수정, 밸런스 조정, 게임성 개선, 성능 개선 등이 이루어졌습니다! {{{+3 업데이트 사항들}}} * 복제체들은 이제 액체를 수집할때 피처 펌프를 필요로 합니다. * 번역 버튼을 통해 언어 우선순위를 설정할 수 있습니다. * 세이브 파일의 위치가 변경되었습니다. 구버전의 세이브파일을 이용하려면 /Klei/Oxygen Not Included 에서 /Library/Application Support/Klei/Oxygen Not Included/ 으로 파일을 복사하십시오. [* [[macOS|OSX]] 전용] {{{+3 변경점들}}} * {{{+1 새로운 질병 : 는지렁이허파 (Slimelung)}}} ◦ 증상 : 호흡력 저하(숨 -1%/s), 운동력 저하 ◦ 슬라임과 오염된 산소에서 증식 ◦ 공기를 통해 전파됨 ◦ 흡입시 병 유발 ◦ 낮은 온도/깨끗한 산소/염소에 의해 사멸 * {{{+1 새로운 질병 : 식중독 (Food poisioning))}}} ◦ 증상: 구토 ◦ 음식과 오염된 물에서 증식 ◦ 화장실에서 균 생성 ◦ 섭취를 통해 전파됨 ◦ 높은 온도/염소에 의해 사멸 {{{+3 새로운 건조물들}}} *광석 소독기 (Ore Scrubber) ◦ 염소 필요 ◦ 듀플들이 지나갈때 운반하는 광석으로부터 균 제거 *세면대 (Wash Basin) ◦ 듀플들이 손을 씻어 균 제거 *새로운 건조물 : 액체 냉각기 (Thermo Aquatuner) ◦ 파이프로 들어온 액체를 냉각하지만 주변에 온도를 올립니다. *새로운 건조물: 피처 펌프 (Liquid Bottler) ◦ 듀플들이 액체를 퍼올려 물병에 담습니다. 듀플리칸트들은 물병에 담는 과정을 거치지 않고서는 물을 운반할 수 없습니다. *새로운 건조물 : 병 비우개 (Bottle Emptier) ◦ 듀플들이 물병을 비우도록 합니다. {{{+3 새로운 생물}}} *빛벌레 (Shine Bug) {{{+3 새로운 식물들}}} *어스름갓 (Dusk Cap)) ◦ 성장주기: 40주기 / 10주기 (비료 필요) ◦ 적정기압: 150 - 10,000g ◦ 필요기체: 이산화탄소 ◦ 적정체온: 5 - 35°C ◦ 적정밝기: 암흑 ◦ 비료: 는지렁이 4000g / 주기 {{{+3 기존 식물들 변경점}}} *센털꽃 ◦ 성장주기: 16주기 / 4주기 (비료 필요) ◦ 적정기압: 150 - 10,000g ◦ 필요기체: 이산화탄소 ◦ 적정체온: 5 - 23°C ◦ 적정밝기: 점화 ◦ 관개: 물 80,000g / 주기 *끼니나무 ◦ 성장주기: 12주기 / 3주기 (비료 필요) ◦ 적정기압: 150 - 10,000g ◦ 필요기체: 산소, 오염된 산소, 이산화탄소 ◦ 적정온도: 10-30°C *꼬집후추풀 ◦ 성장주기: 88주기 / 22주기 (비료 필요) ◦ 적정기압: 150 - 10,000g ◦ 적정온도: 35 - 85°C ◦ 비료: 인광석 1000g / 주기 ◦ 관개: 오염된 물 35,000g / 주기 *골무갈대 ◦ 성장주기: 8주기 / 2주기 (비료 필요) ◦ 필요기체: 산소, 오염된 산소, 이산화탄소 [* 골무갈대 특성(물에 담가야 함) 오염된물, 물] ◦ 적정온도: 21.9 - 36.9°C ◦ 관개: 오염된물 160,000g / 주기 *진눈깨비밀 ◦ 성장주기: 80 주기 / 20 주기 (비료 필요) ◦ 적정기압: 150 - 10,000g ◦ 필요기체: 산소, 오염된 산소, 이산화탄소 ◦ 적정온도: -55 - 5°C ◦ 비료: 비료 4000g / 주기 ◦ 관개: 물 20,000g / 주기 {{{+3 새로운 오버레이}}} *질병 오버레이 *농사 오버레이 {{{+3 새로운 툴바 행동}}} *살균 {{{+3 새로운 특성}}} *면역력 {{{+3 새로운 소행성의 물건}}} *폐허 ◦ 듀플에게 희귀한 특성을 주는 장소를 발견하고 뒷이야기를 발견해보세요. *염소 간헐천 {{{+3 새로운 배경음악}}} {{{+3 업그레이드된 건조물}}} *손 소독기 ◦ 균 제거 ◦ 더러운 손 효과 제거 *의료침대 ◦ 아픈 복제체가 진료를 받음 ◦ 가까운 곳에 식량공급원와 화장실 필요 {{{+3 새로 바뀐점들}}} *식물들은 더이상 유한한 수확횟수를 가지지 않음 *식물들은 더이상 초기/수확 성장도 지속성을 가지지 않음 *식물들은 죽거나 뿌리째 뽑힐 때 씨앗이 나옴 *식물들은 수확마다 한 번씩 씨앗이 나옴 • 새로운 그림. • 새로운 레시피: 튀긴 버섯. • New Custom Settings Screen • Duplicants now support job swapping for certain jobs. If a Dupe finishes their current job and they are closer to a Deconstruct/Dig/Construct/Harvest job than the currently assigned dupe, they will steal the job from that Dupe. • Thermo/Hydro/Atmo Switches now support keyboard input for their thresholds • Lavatories should no longer get stuck in the flushing state, preventing Dupes from going to the bathroom • You should now be able to empty disabled buildings • Several simulation systems such as pipes and electricity now take in a fixed timestep instead of a variable,which should make them behave more consistently at different game speeds or when framerate drops (Thanks Risu!) • Hand Sanitizers should no longer get stuck licking the air if you save/load while it was licking a Dupe • 파이프의 T자형태의 접합부가 어떠한 펌핑을 필요로 하지 않기 때문에 다루기 쉬워졌습니다 •닦아내기 작업의 위치에 대한 피드백이 추가되었습니다 • 분화하는 간헐천은 오직 액체와 기체만을 생성합니다 • 증기간헐천은 이제 물과 증기를 동시에 내뿜는것 대신에 두가지를 번갈아가면서 배출합니다 • 바이탈창이 열리기 전에 듀플이 죽을때 더 이상 바이탈창이 사라지지 않습니다 • 전기 그릴이 더 따뜻해 집니다. • 더이상 많은물과함께 세포를 닦아낼 수 없습니다 • You can now forbid liquid delivery to Algae Terrariums • 파괴적인 성향을 보이고 있는 듀플은 더 이상 단단하거나 부술 수 없는 표면을 파괴할 수 없습니다(전에는 뉴트로늄을 파괴하는 방법이 있었다) • 닫힌 상태의 바닥이 없는 문은 더이상 듀플이 열 수 없습니다 • Dupes should no longer fall off of Ladders/Mesh Tiles on load • 퇴비시설이 더 따뜻해 집니다 . • Dupes will now sleep on the floor if their Cot is entombed/disabled • Refrigerators should now cool their contents • Food can now be marked for compost • Storage contents are now selectable • Material selection panel should now be wide enough to display all materials • Should no longer be able to cheat plant growth by digging out the tile beneath your Planter Box • (WINDOWS) game options should now be saved to a file instead of the registry • The Jobs Screen box colors should update when Dupes catch a disease that affects their attributes • I/O exceptions when trying to save the game should popup a dialog instead of crashing • Hydrogen Generators should no longer let you control the battery refill threshold (it didn't do anything) • Dupes should pickup ore from a slightly larger radius and deliver in a slightly larger radius when picking/delivering to multiple locations • Construction jobs that are reachable for material delivery but not fully reachable to be dug out should now have a status item telling you so • The Details Panel now shows the available use count for several buildings (Outhouse, Shower, Wash Basin) • The Apothecary has been removed • The Swamp Lily has been removed • Unsubscribing from a language pack from Steam should cause it to uninstall from the game • Outhouses are now 3 tiles high • Fertilizer Synthesizers should no longer produce Polluted Oxygen from their storage • Vomiting into a wall will now cause the vomit to spawn on top of the Dupe instead of getting destroyed • Thought bubbles should properly follow a Dupe’s pivot • Airflow Tiles should no longer take temperature damage (they can still melt, however) • Wilted Bristle Briars should no longer improve decor • Wilted Plants should no longer consume Water/Fertilizer • Duplicant personality descriptions can now be seen in the Stats Panel • (OSX) fixed issue with the game running on OSX 10.8 • (OSX) Save file location has been moved to a more appropriate location • Bottle collision should better fit bottle art • The “Move to location” visualizer should no longer be offset from its cursor • Dupes should now have to complete delivering repair materials to a repair job before starting to repair it • The Energy Panel should show up by default when selecting things in the Power Overlay • Dupes should now die instead of getting incapacitated due to calorie loss • Rotting food should now show up in the Reports as calories lost • Reports should now list where Dupe time is spent • Cells should no longer get permanently lit • Meters should no longer appear behind buildings • Deodorizers and Carbon Skimmers use less Sand • Exiting/entering the main menu should no longer leak a substantial amount of memory • Food should no longer rot inside of the Electrical Grill or Microbe Musher • The “Show Navigation” button should now work properly when on Ladders • You can now switch priorities using keyboard shortcuts through the Priority Tool • Dupes who are working in front of buildings which have layering but are not actually interacting with that building should no longer have layering issued • (OSX) Lighting/light beams should now render properly • (OSX) Heat Overlay should now render properly • Overloaded Wire Bridges should now overload the circuit they are connected to rather than the circuit they are spanning • Ration Boxes and Storage Lockers now have maximum capacity limits • All doors now have door access controls • Debug painting tools now support disease and filling spaces • Debug painting tools allow save/load of templates • Fixed an issue where buildings could attempt to overdraw power if the game’s framerate dropped • New Duplicant hairdos • New Duplicant Blueprints • Liquid bottles should now be tinted by the color of the liquid inside of them • New colony name gen nouns and adjectives • The Learning attribute should properly affect experience gain as specified in its tooltip • The Learning attribute should properly affect research speed as specified in its tooltip • Mopping should now produce bottles of liquid instead of destroying the liquid • You should now be able to set the world gen seed in the options menu • Clicking on the top left stress indicator will cycle through your Dupes. Right clicking will reset the cycle. • Gas Plumbing buildings can now be found under the Ventilation category of the Build Menu • A breakdown of travel time can now be found in the Reports Screen • Plants should now have reasonable masses • Diseases should properly save/load such that Dupes no longer get stuck with disease • Electric Grills should now put out hot food • The Early Bird trait should now affect Creativity and Immunity attributes • Increased max zoom out level in screenshot mode • Hovering over a damaged building should tell you its damage source • Panning your camera should no longer cause your Deconstruct/Cancel filters to be changed • Pipe content packets in overlays should now be scaled based on their mass • Flatulence should produce more gas • Dupe bladders should no longer be equally empty on game start • Dupes should now consume Polluted Oxygen • You should now be able to prioritize deconstruction on all buildings, not just ones which were already prioritizable • Paintings and Sculpture should no longer be prioritizable once they’re completed • The Prioritize tool now displays what priority you’re about to set • Removed the Priority Overlay button. Priority visualization is now done only through the Prioritize Tool • The Printing Pod now has a meter showing how long until the next Duplicant is available • Fixed an issue where Binge Eaters would eat way more calories than they were supposed to • Ladder art should properly tile • The Assigned panel should no longer have an entry for “Relaxation Point” • Unrefrigerated food warning should now have a little bit of a delay to prevent spamming • Fixed an issue where being subscribed to a Steam Workshop translation with no preview image could cause framerate issues • Trying to save a game when there isn’t enough disk space should popup a warning message instead of crashing • Not having permission to write to your save folder should now popup a warning message instead of crashing • Cooking Ingredients are now a separate category on the Refrigerator and Ration Box • Increased the hit points of Wire Bridges • Sort arrows should now work on the Assigned panel • Dupes should default to fleeing from an aggressive creature instead of attacking it • Fixed an issue where ore could hover in place if you dug out the cell beneath it • Completed deconstruction now plays a sound • Fixed an issue with UI scaling on 5:4 monitors • Consumables, Stress, and tooltips columns should now update properly while a screen is open • The translations button is now a part of the main menu • Crash reports now give the player the option to upload a save file • It is no longer possible to click past the “Send Metrics Data” options box • Gas Bridges can now be built over Heavi-Watt Wire • Fixed an issue with Hydrofans not properly cooling the area around them • Dupes should now have a custom animation when dragging corpses to graves • Building wires should no longer give you the option to rotate them since it didn’t do anything • The Consumables Screen should now only show discovered items • Several crash fixes [각주][include(틀:문서 가져옴, this=, title=Oxygen Not Included/패치노트, version=122, paragraph=Oxygen Not Included/패치노트#s-3.2)] [[분류:Oxygen Not Included]][[분류:게임별 업데이트 기록]]